The ZodiacEmpires Campaign Setting will consist of:

  • 5 Unique Races, each with their own history, culture, and rules.
  • 14 heavily detailed Nations, complete with history stretching back hundreds of years and relevant area information.
  • A highly detailed political landscape (and all the blood that goes along with it)
  • A pantheon of 17 deities, as well as 34 detailed vandiels.
  • Eldria, the magical resource that fueled our industrial revolution, and all of its relevant technology.
  • 10 Major Organizations, as well as 30+ minor ones.
  • Rules for playing Starcalled, and all of the background that goes with it.
  • Rules for creating custom airships, as well as rules for inter-airship combat.

The ZodiacEmpires Campaign Setting will consist of:

  • 5 Unique Races, each with their own history, culture, and rules.
  • 14 heavily detailed Nations, complete with history stretching back hundreds of years and relevant area information.
  • A highly detailed political landscape (and all the blood that goes along with it)
  • A pantheon of 17 deities, as well as 34 detailed vandiels.
  • Eldria, the magical resource that fueled our industrial revolution, and all of its relevant technology.
  • 10 Major Organizations, as well as 30+ minor ones.
  • Rules for playing Starcalled, and all of the background that goes with it.
  • Rules for creating custom airships, as well as rules for inter-airship combat.

The Claws of the Dragon Syndicate

The world of organized crime in Vathis is as varied as her people. Every nation has different laws that can be broken and different contraband that people will need smuggled. There are very few organizations that manage to navigate all of these different ecosystems of...

The Pegasus Knights of Vavaire

Pegasus Knights  “From the stars we came, to the stars we rise.”  Type: Winged special forces Members: 1,759  Symbol: Pegasus silhouette on a shield  Resources: 9  Alignment: Lawful Neutral  Allegiance: Vavaire  Religion: Astrian pantheon Headquarters: Valiance,...

Bluewind, an Inside Look at Vathis’ Premiere Messaging Service

The Bluewind Messaging Stations were an invention pioneered in secret by the fledgling Vathis Sentinels prior to the end of the First Empire Wars. It was developed as a method of near-instant communication throughout the Vathis Sentinel outposts around the continent,...

Industry in the Wake of the Darkest War & 5e Special Materials

In the beginning of the dawn of eldria on the face of Vathis, the industrial base of the continent of Asarus was mostly artisan producers, and small mercantile groups creating items on an individual scale. Once eldria and its advancements were introduced,...

Vae’rin Culture and Living in the Evernight as a Dark Elf & Evernight Encounter Table

Beneath the surface of eastern Asarus, below the deepest reaches of the Angylis Sea, lies an incredibly intricate network of open caverns, chasms, tunnels, and passageways known as the Great Vault. Within this immense open expanse within the bedrock of...
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