Nations of Vathis – Erygis “From Ashes, a Phoenix”

Erygis

ErygisKingdom2
“From Ashes, a Phoenix”
Colors: White, red, gold
Banner: Phoenix
Population: 13,003,351
Capitol: Kamtyrow
Government: Federal Democratic Oligarchy
Leader(s): Eska zi’Jassynder, Heshpat zi’Fralmana, Alpheus zi’Gamut
Languages: Common, Rancar, Oseptian, Elrish, Washun
Notable Exports: Cotton, Grain, Minerals, Oil, Spices, Sugar, Tobacco

Erygis was originally founded as a penal colony which became a frontier haven for outcasts and adventurous peoples. The nation’s motto, “From Ashes, a Phoenix”, rings true. Built on the foundation of old dwarven structures from ages dim and distant, the resident clans of Erygis had an easy time securing the countryside. After centuries of colonization, the joining of clans, and the welcoming of fellow outcasts from neighboring countries, Erygis began a lengthy rise to power. The country is situated on the Anglyis Sea between three major nations, putting Erygis in an advantageous position to act as an invaluable trade hub. The nation experiences a wide variety of climates which provides the means to cultivate unique goods unfound in other areas. Erygis boasts massive crops of wheat, cotton, and spices. Marble and precious metals are abundant in the earth, and world-renowned wines are grown from Erygan vineyards. Erygis is a nation extremely tolerant of the world’s various religions, occupations, and races. For instance, Erygan cities contain the largest population of orcs and their hybrid counterparts outside of Rancagesh, and they remain one of the Rancar’s strongest backers in their campaign for international recognition. Whispers of dark dealings in Erygis ring throughout the world, but these rumors are only partially true. Sky Pirates, the Dragon Syndicate, and the few remaining free companies and Outlaws make frequent use of the country’s ports and underground tunnel systems. Mercenary groups in Erygis are typically found protecting the trade routes running between Osept, Mythrayne, and Washu, and the country’s local guards are preoccupied with the oversight of mining and lumber operations within the Bloodscorched Vale.
The people of Erygis tend to be relaxed and easygoing.

The nation was founded on the belief that all sentient peoples have the right to live among each other if they so wish, and this freedom is felt from province to province.

The openness of Erygis tends to be a matter of contention with a few neighboring nations, but the Erygan shrug off their criticism with a smile. Erygis is viewed as a melting pot of villains and criminals to those who do not warmly welcome the races of Rancagesh, the tieflings of Washu, or those who worship questionable Gods, but the open-minded welcome this flawed perspective, as it highlights just how progressive the former prison colony truly is. Erygan citizens tend to be patriotic and extremely loyal to their province. They believe that their progressive views bolster harmony in the workforce and make their country more productive than other nations, and therefore, more advanced.

 

Erygis is a young country composed of displaced people hailing from starkly different backgrounds.

The country’s culture is not a unique entity but rather a blend of international components, having adopted a sizable portion of the cultures of neighboring nations when their prisoners and immigrants settled in Erygis. Much of the nation’s current population immigrated to Erygis from Elessar, and Elish architectural features can often be found in cities with high Elish-Erygan populations. The Rancar, oftentimes unwelcome in neighboring kingdoms, are encouraged to come to Erygis and practice their beliefs with others of their kind. Solely Erygan, however, is the country’s accommodation of a thriving nightlife. Located in a sweltering region of Asarus, the Erygan try to avoid running errands in the daytime unless absolutely necessary. This results in bustling populations emerging from their homes when the sun begins to set. Also attributing to the Erygan nightlife is the presence of wandering nocturnal beasts. Those who protect and serve the country spend a large portion of time doing so in the evening hours, with whole families structuring their daily schedules around the nightly workers of the family.

 

The climate range of Erygis is almost as diverse as her people, ranging from tropical in the southeast and along the coastline to semi-arid and dry in the lands bordering the Nashendasorn Desert.

Erygis is comprised of flat land and plateaus with the presence of occasional valleys and a few considerable mountains. The great forest in the center of the country is the primary source of the nation’s lumber, including the valuable darkwood prized by the Erygans. The vast spread of territory in the north and northeast was once tamed, but beasts and fiends moved into the area during the tumultuous outbreak of the Darkest War. The remaining settled land in this region is prized for the cultivation of agriculture, while the beaches along the southern borders are renowned for prosperous fishing.

Subscribe

Subscribe To Starcalled Studios

Subscribe To Starcalled Studios

Get special offers for new content, coupons and best of all, FREE STUFF!

You have Successfully Subscribed!